Privacy Policy
Effective Date: November 3, 2026
Gökhan Lüleci (operating as "GLLC Online", referred to as "we," "our," or "us") is committed to protecting your privacy. This Privacy Policy explains how your personal information is collected, used, and disclosed when you play our games (Orbit Dodge, Kule Şehri: Kat Kat Yükselt, and Bento Slice 3D) and use our website.
Sections 1–5 describe Orbit Dodge. Section 6 describes Kule Şehri. Section 7 describes Bento Slice 3D. Sections 8–12 apply to all of our games.
1. Information We Collect
You can play Orbit Dodge as a guest without an account. When you play our games, we may collect the following types of information:
- Google Account Information: If you choose to log in via Google, we receive your basic profile information (such as your name, email address, and Google ID) to create your in-game account and save your progress.
- Email Account Information: If you sign up with an email address and password, we store your email address and the username you choose. Your password is handled by Firebase Authentication; we never see or store it.
- Game Data: We collect data related to your in-game progress, high scores, inventory, unlocked items, quests and achievements to synchronize your gameplay across devices via Firebase. This also includes a replay of your best run (your movement path, used for the "race the ghost" feature), and data from social features you use, such as friends you follow, your fleet and invite codes.
- Purchase Information: If you make in-app purchases, payment processing is handled securely by Google Play and RevenueCat. We do not collect or store your credit card information.
- Usage and Analytics Data: On Android we use Google Analytics for Firebase to understand how the game is played. It records in-app events (for example starting and ending a game, tutorial progress, signing up or logging in, and using invites) together with an app instance identifier, a Firebase installation identifier, device model, operating system and app version, language and an approximate region derived from your IP address. This data is collected for guests too.
- Game Configuration: We use Firebase Remote Config to adjust game settings such as difficulty without an app update. To deliver these settings, the app sends its Firebase installation identifier.
- Data Stored on Your Device: As a guest, your progress, settings and coins are stored only on your device. If you later log in, this progress is merged into your account.
- Advertising Data: On Android you can choose to watch a rewarded video ad to continue a game. Ads are served by Google AdMob, which uses your device's advertising ID, IP address and device information to show, measure and (if you consent) personalize ads. In the EEA, UK and Switzerland the game asks for your consent first; you can withdraw it at any time. When you finish an ad, AdMob sends us your User ID and the current game's ID so we can grant the reward.
We do not collect your precise location, contacts, photos or files. Game reminders are scheduled locally on your device; we do not send push notifications.
2. How We Use Your Information
We use the collected information for the following purposes:
- To create and manage your game account.
- To save your progress to the cloud and provide a seamless cross-device experience.
- To provide leaderboards, friends, fleets, invites and other social features.
- To process your in-app purchases and deliver digital goods.
- To understand how players use the game, balance its difficulty and improve our services.
- To monitor game performance, fix problems and prevent cheating.
- To show optional rewarded ads and grant their rewards.
3. Information Visible to Other Players
If you have an account, other players can see your username, high scores, level and title, your selected theme, your fleet's name and tag, and the replay of your best run on the leaderboards. Your email address is never shown to other players.
4. Data Sharing and Third-Party Services
We do not sell your personal data. We only share data with trusted third-party services that are essential for our game's functionality and that process it on our behalf:
- Google Firebase (Authentication, Cloud Firestore, Cloud Functions, Google Analytics for Firebase and Remote Config): for accounts, cloud storage, game servers, analytics and game settings.
- RevenueCat: For securely managing and verifying in-app purchases and subscriptions.
- Google Play Services: For authentication and payment processing.
- Google AdMob: For showing rewarded ads and verifying that an ad was watched.
Your game data is stored in Google Cloud data centers in Europe; some requests may be processed in the United States. Learn more in the Google Privacy Policy and the RevenueCat Privacy Policy.
5. Data Retention and Deletion
We retain your account data for as long as your account is active. You can delete your account and its data at any time:
- In the game: open Settings from the main menu and choose Delete Account in the Account section. This permanently removes your account, email address, username, progress, currencies, inventory, leaderboard entries, fleet membership and friend links.
- By email: follow the steps on our account deletion page or write to the email address below.
Analytics data is not linked to your name or email address and is kept according to our Google Analytics retention settings. Guest data on your device is removed when you clear the app's data or uninstall it.
6. Kule Şehri: Kat Kat Yükselt
Kule Şehri has no in-app purchases. When you play it, we collect the following:
- Guest Account: On first launch the game creates an anonymous account with Firebase Authentication. It has a random User ID and no name or email address. Your progress is saved to this account on our servers.
- Google Account Information: If you choose to sign in with Google, we receive your name, email address and Google ID, and link them to your account so your city follows you to other devices.
- Game Data: your city and its buildings, gold, best tower records, unlocked regions, and your results, scores and league in the weekly races. Game actions are checked on our servers to prevent cheating.
- Usage and Analytics Data: On Android we use Google Analytics for Firebase. It records in-app events (for example finishing a tower, placing a building, joining a weekly race, and signing in or out) together with your User ID, an app instance identifier, device model, operating system and app version, language and an approximate region derived from your IP address. This data is collected for guests too.
- Data Stored on Your Device: a copy of your progress and your settings (such as sound) are kept on your device so the game opens quickly.
- Advertising Data (Rewarded Video Ads): On Android you can choose to watch a rewarded video ad in exchange for an in-game bonus. Ads are served by Google AdMob, which uses your device's advertising ID, IP address and device information to show, measure and (if you consent) personalize ads. Where required (for example in the EEA, UK and Switzerland) the game asks for your consent first; you can withdraw it at any time.
We do not collect your precise location, contacts, photos or files.
Information visible to other players: the weekly race leaderboards show your score and a short name. If you signed in with Google this is your first name and the initial of your last name (for example "Ayşe K."); as a guest it is "Misafir" and four characters of your User ID. Your email address is never shown.
Third-party services: Google Firebase (Authentication, Cloud Firestore, Cloud Functions and Google Analytics for Firebase) and Google AdMob, which process this data on our behalf. Our game servers run in Google Cloud data centers in Europe.
Retention and deletion: we keep your account data for as long as your account exists. To delete your account and its data, follow the steps on our account deletion page or write to the email address below. Analytics data is not linked to your name or email address and is kept according to our Google Analytics retention settings.
7. Bento Slice 3D
You can play Bento Slice 3D as a guest without signing in, or optionally connect your Google account to save your chef profile. When you play Bento Slice 3D, we collect and process the following information:
- Google Account Information (Optional): If you choose to sign in with Google, we receive your basic profile information (your display name and email address) to link your chef profile, grant your welcome bonus, and synchronize your game progress.
- Game Data & Device Storage: We store your in-game progress—including your current level, score, coins, Weekly Chef League trophies, Star Chest progress, completed chef quests, unlocked Bento box themes and knife skins, and language/sound preferences—locally on your device and linked to your profile if signed in.
- Advertising Data (Rewarded Video Ads): You can optionally choose to watch rewarded video ads in exchange for in-game bonuses (such as extra moves, chef knives, smash hammers, or board rescues). Rewarded ads are served by Google AdMob, which may use your device's advertising ID, IP address, and device information to show, measure, and (where you have given consent) personalize ads.
- Purchase Information: If you make in-app purchases, payment is handled by Google Play. To verify purchases and deliver your items, the purchase record (product, price, currency, date and order details), your User ID and basic device information are processed by RevenueCat. We never receive your card details, and your name and email address are not sent to RevenueCat.
- Usage and Diagnostics: Basic app stability and gameplay event data may be processed via Google Play Services and Firebase to improve game balance and fix technical issues.
We do not collect your precise geographical location, contacts, photos, microphone, camera, or files.
Information visible to other players: In the Weekly Chef League leaderboard and friend challenge shares, your chosen Chef Name, level, trophy count, and highest combo are displayed. Your email address is never shown to other players.
Third-party services: Google Play Services, Google Sign-In / Firebase, Google AdMob and RevenueCat process data on our behalf in accordance with the Google Privacy Policy and the RevenueCat Privacy Policy.
Retention and deletion: We retain your profile data for as long as your account remains active. You can sign out at any time from the in-game Google Account menu, clear local data by uninstalling or clearing storage on your device, or permanently delete your account and associated data by following the steps on our account deletion page or emailing us at the address below.
8. Security
All data between the game and our servers is encrypted in transit (HTTPS). Access to our databases is restricted, and your email address is stored separately from your public profile.
9. Children's Privacy
Our games do not knowingly collect personal data from children under the age of 13. If you are a parent or guardian and believe your child has provided us with personal information, please contact us so we can delete the data.
10. Your Rights
Depending on where you live, you may have the right to access, correct or delete your personal data, or to object to its processing. To use these rights, contact us at the email address below. If you live in Türkiye, our KVKK Aydınlatma Metni (in Turkish) describes your rights under Law No. 6698.
11. Changes to This Policy
We may update this Privacy Policy from time to time. Any changes will be posted on this page with an updated effective date.
12. Contact Us
If you have any questions or concerns about this Privacy Policy or your data, please contact us at:
Email: gllc@gllconline.com